AI Insights · Timothy · March 2024
Top 5 Hasbro Games on iOS in Switzerland: Q1 2024 Performance
Discover the performance trends of the top 5 Hasbro games on iOS in Switzerland for Q1 2024, highlighting weekly downloads, revenue, and active users.
In the first quarter of 2024, the performance of the top 5 Hasbro games on the iOS platform in Switzerland showed varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the market dynamics for these popular games.
MONOPOLY GO! saw a notable performance with weekly revenue peaking at approximately $77K in the second week of January. The game experienced a decline in weekly downloads, dropping from around 5.2K at the start of January to 1.9K by the end of March. Weekly active users fluctuated, starting at 14.9K in early January and stabilizing around 12.7K towards the end of the quarter.
Magic: The Gathering Arena had a more modest revenue performance, with a peak of about $3.9K in early February. Weekly downloads remained relatively low, ranging from 90 at the start of January to 68 by the end of March. Active users showed slight fluctuations, starting at 452 in early January and ending at 414 in late March.
Yahtzee® with Buddies Dice experienced a steady revenue trend, peaking at $2.1K in early March. Weekly downloads were low, with a maximum of 161 in the first week of January and dropping to just 16 by the end of the quarter. Active users showed some stability, starting at 936 in early January and closing the quarter at 700.
Bingo Bash HD Live Bingo Games had a peak revenue of $1.4K in the second week of January. However, no data was available for weekly downloads and active users for this game, suggesting a more challenging market presence.
Scrabble® GO - New Word Game showed consistent revenue, peaking at $1.3K in mid-February. Weekly downloads started at 294 in early January and decreased to 146 by the end of March. Active users remained relatively steady, starting at 2.5K in early January and ending at 2K in late March.
These insights underline the varying performance metrics across different games, reflecting the dynamic nature of the iOS gaming market in Switzerland. For more detailed insights and data, visit Sensor Tower.